51.6%
3.8%
3.3%
6,470
Nasus Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 42.0% | 26.1% | 2.1% | 119 |
Tahm Kench | 45.2% | 26.1% | 2.0% | 115 |
Akali | 52.6% | 29.5% | 1.4% | 78 |
Mordekaiser | 52.0% | 35.8% | 6.3% | 358 |
Volibear | 44.4% | 37.1% | 2.2% | 124 |
Win Rate
51.7%
Pick Rate
3.9%
Ban Rate
3.4%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.