Background Global
Lissandra
tier-4
P
Q

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W

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E

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R

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role-midMid
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Ranked Solo/Duo
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rank-platinum+Platinum+
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10.11
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Recommended Build

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Summoner Spells
Starting Items
Core Build Path: 51.29% Win Rate (425 Games)
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Core Final Build: 55.41% Win Rate (222 Games)
Runes: 52.91% Win Rate (223 Games)
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
Q
W
E
Damage Breakdown

89% AP

Lissandra's Matchups

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No matchups data found for this champion.
Win Rate
49.7%
(+1.8%)
vs last patch
Pick Rate
3.3%
(+0.2%)
vs last patch
Ban Rate
0.7%
(+0.2%)
vs last patch

Playing against Lissandra

Key Insights
extends past the first enemy hit, gaining increased range but doesn't apply a slow to other units hit.
Can chain CC with
into
to set up ganks or kills.
Lissandra can still cast other abilities while
is travelling, then can cast
again to teleport to it.
Self-casting
also heals her. The heal increases with how low her health is.
Power Spike
Has self-peeling capabilities with each ability.
adds to Lissandra's effectiveness in teamfights, as they can begin a snowball effect to win them over.
Trades very well in lane due to
's decent range.
Has a naturally high threat range due to
's high-range gapclose and
.
At level 6, she can easily set up ganks, or can roam to make plays with
.
is her big item buy as she can stay in fights much longer.
Vulnerable
Has very weak waveclear without her abilities, forcing her to choose between trading and waveclear.
has an extremely long cooldown of 24 seconds early on. Once it is used, she can be heavily punished.
While effective at CC'ing and buying time, Lissandra does not deal very high damage, unless ahead.
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