52.9%
3.3%
3.2%
70,500
Diana Runes
Core Diana Item Build Order
Core Diana Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Irelia | 51.5% | 45.2% | 1.7% | 1,074 |
Yasuo | 51.3% | 46.6% | 4.8% | 2,976 |
Akali | 50.5% | 50.2% | 3.6% | 2,256 |
Vex | 52.4% | 51.1% | 1.6% | 1,015 |
Cassiopeia | 51.8% | 52.8% | 1.0% | 604 |
Win Rate
52.9%
Pick Rate
3.3%
Ban Rate
3.2%
Key Insights
- When Diana casts a spell,P's bonus attack speed is doubled for 3 seconds.
- Qreveals struck enemies.
- W's shield is reapplied when all three spheres detonate, and stacks with the original shield.
- Eresets its cooldown if the target was affected byQ.
- Rdeals increased damage for each enemy champion pulled.
Strengths
- Excels at extended trades, especially against immobile champions.
- Has a strong level 2-3 all-in withQ/E. At level 6, she can 100-0 withR.
- A well-timedRcan singlehandedly win teamfights.
- Excels with items that boost her burst damage, attack speed, and survivability.
Weaknesses
- IfEis used and its cooldown isn't reset, Diana has no way out of a fight.
- Relies too much onE's mobility to fight or set up plays.
- Rdoes nothing if it doesn't pull an enemy champion in.