Diana
tier-2
P
Q

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W

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E

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R

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Toughest Matchups:
Akali
44.3%
Ryze
44.5%
Fizz
45.7%
Zed
46.1%
Galio
47.2%
Seraphine
47.6%
role-midMid
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11.2
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Recommended Build

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Core Build Order

Doran's Ring
Health Potion
Stealth Ward

Starting

Night Harvester
Hextech Alternator
Ruby Crystal
Blasting Wand

1st

Sorcerer's Shoes
Boots

2nd

Lich Bane
Sheen
Aether Wisp
Blasting Wand

3rd

Zhonya's Hourglass
Seeker's Armguard
Stopwatch
Fiendish Codex

4th

Morellonomicon
Blasting Wand
Oblivion Orb
Ruby Crystal

5th

Void Staff
Blighting Jewel
Blasting Wand

6th

Core Build Path

Hextech Alternator
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Ruby Crystal
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Boots
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Blasting Wand
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Night Harvester
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Sorcerer's Shoes
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Sheen
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Aether Wisp
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Blasting Wand
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Lich Bane

Summoner Spells

Damage Breakdown

86% AP

Runes

56.44% Win Rate (3393 Games)

1
2
3
4
5
6
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8
9
10
11
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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

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W

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E

Diana's Matchups

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Win Rate
53.2%
(+0.8%)
vs last patch
Pick Rate
5.6%
(-0.4%)
vs last patch
Ban Rate
2.4%
(-0.5%)
vs last patch

Playing against Diana

Key Insights
When Diana casts a spell,
P
's bonus attack speed is doubled for 3 seconds.
Q
reveals struck enemies.
W
's shield is reapplied when all three spheres detonate, and stacks with the original shield.
E
resets its cooldown if the target was affected by
Q
.
R
deals increased damage for each enemy champion pulled.
Power Spike
Excels at extended trades, especially against immobile champions.
Has a strong level 2-3 all-in with
Q
/
E
. At level 6, she can 100-0 with
R
.
A well-timed
R
can singlehandedly win teamfights.
Synergizes well with
Night Harvester
,
Lich Bane
,
Demonic Embrace
,
Nashor's Tooth
,
Zhonya's Hourglass
, and
Rabadon's Deathcap
. Can opt for
Riftmaker
,
Hextech Rocketbelt
, or
Everfrost
when needed.
Vulnerable
If
E
is used and its cooldown isn't reset, Diana has no way out of a fight.
Relies too much on
E
's mobility to fight or set up plays.
R
does nothing if it doesn't pull an enemy champion in.
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