Patch: 26.20
Patch: 26.20
Tier B Tier
Win Rate 48.8%
Win Rate Change
-0.1%
Pick rate 2.3%
Ban rate 1.1%
Matches 65,400
Emerald+ Emerald+ Builds
Patch: 26.20
Runes
Precision
Domination
Sorcery
Inspiration
Resolve
Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Precision
Sorcery
Inspiration
Resolve
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Adaptive Force
Attack Speed
Ability Haste
Adaptive Force
Move Speed
Scaling Health
Health
Tenacity & Slow Resist
Scaling Health
Summoner Spells
Items
Starting Items
Health Potion
Build Order
Boots
Boots of Swiftness
Winged Moonplate
Ruby Crystal
Chain Vest
Dead Man's Plate
Solstice Sleigh
Completed Items
Boots of Swiftness
Dead Man's Plate
Solstice Sleigh
Locket of the Iron Solari
Bandlepipes
Mikael's Blessing
Situational Items
Liandry's Torment
Redemption
Knight's Vow
Zeke's Convergence
Shurelya's Battlesong
Imperial Mandate
Kaenic Rookern

Ability Max Order

66%

2,506 games

Q
W
E
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Damage Breakdown
30% AD
60% AP
10%

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Bard Support Build Guide

Bard Support is B Tier with a 48.8% win rate, 2.3% pick rate, and 1.1% ban rate across 65,400 Emerald+ matches in the World region on Patch 26.20.

The recommended core item build is Boots of Swiftness → Dead Man's Plate → Locket of the Iron Solari. Electrocute is the recommended primary rune keystone. Elise is one of the more difficult matchups.

Review Bard counters, synergies, and abilities for more matchup and champion details.

Key Insights

  • Bard can roam and come back to lane without losing much XP because of
    Traveler's CallP
    's bonus movespeed and XP upon collecting Chimes.
  • Champions are still targetable inside
    Magical JourneyE
    's tunnel -- displacements will push them out.
  • Tempered FateR
    affects every unit in the game, except Inhibitors and the Nexus.
  • Using
    Tempered FateR
    on a turret as Rift Herald is charging into it will prevent the turret from taking damage.

Strengths

  • Can guarantee
    Cosmic BindingQ
    's stun as
    Tempered FateR
    's effect ends.
  • Can set up ganks by walking out of vision and using
    Magical JourneyE
    on a wall to gapclose with his ganking teammate.
  • Excels at roaming and trading, especially with more
    Traveler's CallP
    's.
  • His gank assist and teamfighting become even stronger after unlocking
    Tempered FateR
    .
  • Thrives with items that enhance mobility, healing, and team utility.

Weaknesses

  • A poorly timed
    Tempered FateR
    can spell disaster for his team.
  • Forcing Bard to use
    Tempered FateR
    defensively lowers his teamfighting potential since he'll have less playmaking capabilities.
  • Magical JourneyE
    has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
Similar Champions

A few champions that are similar playstyle to Bard.