53.3%
0.5%
4.6%
10,542
No Builds Found
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Yasuo | 48.8% | 31.9% | 1.8% | 160 |
Tryndamere | 50.9% | 34.2% | 1.2% | 114 |
Tahm Kench | 44.1% | 35.1% | 1.2% | 111 |
Mordekaiser | 54.2% | 36.6% | 3.9% | 358 |
Irelia | 50.3% | 38.5% | 1.8% | 161 |
Win Rate
53.3%
Pick Rate
0.5%
Ban Rate
4.6%
Key Insights
- Qreveals struck champions.
- Q's will continue granting Akshan bonus movespeed as long as it keeps hitting champions.
- Wlasts indefinitely while Akshan is near terrain or inside brush.
- E's cooldown resets on Takedowns.
- Rcan be cast again to end prematurely and fire less shots.
Strengths
- Has very high mobility.
- Reviving allies withWcan swing extended fights and singlehandedly win games.
- Excels in open areas whereRcannot be blocked by other units and near terrain corners whereEcan be used freely.
- Thrives on critical strike and attack speed enhancements.
Weaknesses
- Very reliant on gold and levels.
- W's enemy trails, bonus movespeed, and bonus mana regen are only granted while hunting Scoundrels.
- Has consistently low damage output in fights untilEcan be safely used.
- Rcan be blocked by any non-friendly unit in the game, including minions, monsters, and turrets.