Diana Jungle Build, Runen, Gegenstände und Statistiken für Smaragd+ Patch 16.4
Diana Build mit der höchsten Gewinnrate, Counter, Runen, Statistiken und Fähigkeiten für Smaragd+ Patch 16.4.Tier 
Siegesrate 49,6 %
Siegesrate-Änderung -0,4 %
Pickrate 2,3 %
Bannrate 4,8 %
Spiele 6.786
Spielstil-Builds
Pro Builds
Patch: 16.4
Q
W
E 



Runen




Beschwörerzauber
Gegenstände
Start Gegenstände
Build-Reihenfolge
Fertige Gegenstände
Situative Gegenstände
Fähigkeiten-Ausbaureihenfolge
80 %
1.268 Spiele
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Schadensaufschlüsselung
Wichtige Einblicke
- resets its cooldown if the target was affected by
E.
Q - reveals struck enemies.
Q - deals increased damage for each enemy champion pulled.
R - 's shield is reapplied when all three spheres detonate, and stacks with the original shield.
W - When Diana casts a spell, 's bonus attack speed is doubled for 3 seconds.
P
Stärken
- A well-timed can singlehandedly win teamfights.
R - Excels at extended trades, especially against immobile champions.
- Excels with items that boost her burst damage, attack speed, and survivability.
- Has a strong level 2-3 all-in with /
Q. At level 6, she can 100-0 with
E.
R
Schwächen
- If is used and its cooldown isn't reset, Diana has no way out of a fight.
E - Relies too much on 's mobility to fight or set up plays.
E - does nothing if it doesn't pull an enemy champion in.
R

